1. Define the Agent's State Schema: Begin by defining the State object using Python's TypedDict or Pydantic. This schema dictates what information the agent will track and share across its execution. For example, class AgentState(TypedDict): messages: List[str]; tool_output: Optional[str]. This ensures type safety and clarity for the agent's memory.
2. Create Individual Nodes for Actions: Implement Python functions that represent each distinct action your agent can perform. These functions take the current State as input, perform their logic (e.g., call an LLM, process data), and return an update to the State. Each function will become a 'Node' in your graph.
3. Define Unconditional Edges for Sequential Flow: Use graph.add_edge('node_A', 'node_B') to create direct transitions between nodes. This establishes a fixed sequence where control passes directly from the source node to the destination node after execution.
4. Implement Conditional Edges for Dynamic Routing: For decision points, define a 'router' function that inspects the current State and returns the name of the next node to execute. Then, use graph.add_conditional_edges('source_node', router_function, {'condition_A': 'node_X', 'condition_B': 'node_Y'}) to enable dynamic branching.
5. Set Entry and Finish Points: Designate the initial node using graph.set_entry_point('start_node') and define any terminal nodes with graph.set_finish_point('end_node') or graph.add_edge('final_node', END) to signal graph completion. For graphs with multiple possible end states, use add_edge(node, END) for each.
6. Compile and Invoke the Graph: Instantiate StateGraph with your State definition, add all nodes and edges, then compile it into an executable Runnable object using graph.compile(). Finally, invoke the compiled graph with an initial state dictionary to start its execution, observing the state transitions.